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	<title>Interactive IQ : The Hessler Design Blog &#187; Video</title>
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		<title>VideoMax Custom Flash Video Player Class Now Available!</title>
		<link>http://www.hesslerdesign.com/blog/flash/mediaplayer-custom-flash-video-player-class-now-available/</link>
		<comments>http://www.hesslerdesign.com/blog/flash/mediaplayer-custom-flash-video-player-class-now-available/#comments</comments>
		<pubDate>Wed, 10 Mar 2010 01:00:27 +0000</pubDate>
		<dc:creator>Anthony</dc:creator>
				<category><![CDATA[Flash]]></category>
		<category><![CDATA[actionscript 3]]></category>
		<category><![CDATA[classes]]></category>
		<category><![CDATA[Video]]></category>

		<guid isPermaLink="false">http://www.hesslerdesign.com/blog/?p=336</guid>
		<description><![CDATA[What is VideoMax? VideoMax is a very lightweight, fast, flexible, and easy-to-implement custom Flash video player class that can be used in any ActionScript 3.0 file. Some of the key highlights of the VideoMax class are: Lightweight: Importing the VideoMax class and creating an instance adds only 12kb to overall file weight. Compare that to [...]]]></description>
			<content:encoded><![CDATA[<h4>What is VideoMax?</h4>
<p>VideoMax is a very lightweight, fast, flexible, and easy-to-implement custom Flash video player class that can be used in any ActionScript 3.0 file. Some of the key highlights of the VideoMax class are:</p>
<ul>
<li><strong>Lightweight:</strong> Importing the VideoMax class and creating an instance adds only 12kb to overall file weight. Compare that to the built-in Adobe &#8216;flvPlayback&#8217; component, which adds 58kb to the overall file weight. Do the math. That&#8217;s nearly 500% heavier than this VideoMax class.</li>
<li><strong>Easy to Use:</strong> With just 3 lines of code, you can import the VideoMax class, create an instance of the player, and add it to your Flash file. And because of its dynamically-built nature, there are NO Library components needed. That&#8217;s right, NONE. All of the assets included in the VideoMax class are 100% built from scratch with nothing but ActionScript 3.0 code.</li>
<li><strong>Customizable:</strong> You can change a number of attributes to your VideoMax instances, so you can have a video player that is as unique as the video it plays. The customizable attributes include Width, Height, Auto Play, Auto Rewind, Auto Size, Buffer, Looping, Control Bar visibility, Tint, Play Button overlay, End Frame visibility, and onStart/onComplete listeners.</li>
<li><strong>Communicative:</strong> By using the onStart and onComplete listener attributes (and accompanying parameter attributes), you can have VideoMax dispatch events that call functions back in the parent file when the video starts and/or ends.</li>
<li><strong>Self-Sufficient:</strong> With its robust set of default attributes, VideoMax takes care of wrapping up all of the loose ends. Once you create your VideoMax instance, you can sit back and relax, knowing that everything is taken care of, including control bar resizing and positioning, buffering, automatic video resizing within the player, and more. Just import the class, create the instance, assign it attributes, and add it to your file. VideoMax will take care of the rest for you.</li>
</ul>
<h4>Where Can I Get VideoMax?</h4>
<p>VideoMax is available for download at the <a href="http://www.hesslerdesign.com/videomax">Official VideoMax Page</a> on HesslerDesign.com. There, you will find a free download of VideoMax, as well as examples and documentation on implementing VideoMax in your own Flash projects.</p>
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